![]() ![]() This is so Meleers/Rangers/Magers can't kill you easily. If you plan on Selling your goods/Merchanting, I would suggest 60+ HP and 50+ Defense. The price of food varies though, so never stock more raw food than you can cook and sell in a short period of time. Cooking will always be good because unlike Smithing/Crafting/Fletching, players ALWAYS use food. Fletching is a decent alternative because you can alch your product and gain gold and magic XP. HOWEVER just like Smithing, Crafting will always net you profit. Hides are getting more expensive and the demand for d'hide sets isn't as high as it was during the first week. Crafting however is probably not the best route either. I wont speak for any other skills really because I do not train them so I can't speak for the market/methods. I would only suggest choosing smithing if you Gathering skill(s) include Mining. Rune Platelegs/Plateskirts are around 60-70K Ea as the shop price is 69.8K and again, not many enter the game through NPC drops.Īs I said earlier, Smithing will always be decent profit, but as more and more people train it, the price to make bars will eventually make smithing less favorable. These are a good way to make profit because not many monsters can drop them and they are not sold by shops. Rune Kiteshields are currently around 50-60K Ea and use 3 Bars. They are too slow and easily out DPSed by a Magic Shortbow UNLESS you use Dragon Bolts(e) which cost ~5K Ea. Not many people use Rune Crossbows especially for PKing. These require 1 Runite Bar and 69 Fletching to make. Rune Crossbows are currently around 50K Ea. I wouldn't suggest making these because they require 2 bars, and even selling them for 30K ea which takes a long time, you would only profit ~5K/bar. Rune Scimitars are the same way, but will always orbit around 20-30K ea. This causes Rune Axes to drop rapidly and they eventually will not be worth making at all. Rune axes enter the game through NPC drops and Smithing, but there aren't enough woodcutters to support the Rune Axe market. You can make some money of Adamant items and maybe a couple of Mithril, but Rune is where the profit is at. Smithing for profit is simple, get to Rune and make Rune items. With the threat of getting killed for gear and losing XP in stats, Slayer is not everyone's first option. Unlocking Granite mauls even though fairly easy is still a decent amount of XP to gain. The reason I did not include Slayer in the list is because you don't profit as much as people suggest. As long as you have ONE Artisan skill you will always have a way of making back your money. No matter what set of skills you choose, you will make money. ![]() Now that we have all of that out of the way, lets move onto something everyone loves, money. I can't say much more because I haven't spoken to any high level crafters. This is not entirely possible anymore due to the crash of item prices(More items in the game) and the rise of resources(More people training means less overall resources).Ĭrafting has a lot of attention due to Dragon hides being more available and D'Hide sets being fairly commonly purchased. Smithing has a lot of attention due to lots of insight in it, I mean I made 24M in 4 days then went from 2M to 36M in 4 days. These skills consist of Smithing, Crafting. Some skills DO NOT make much money anymore and even with 5x XP rates, it is still a long ways to get to profit. Since it's near 2 weeks into the game mode, I would like to point out a few things. Gathering skills consist of: Mining, Fishing, Woodcutting, Hunter, ThievingĪrtisan Skills consist of: Smithing, Cooking, Fletching, Herblore, Runecrafting, Crafting. You can also do 2 Gathering 1 Artisan or 2 Artisan 1 Gathering. Pick 1 Gathering and 1 Artisan skill at least, the last I would suggest Agility. These will vary, but it is fairly simple. Alternatively you can also protect magic so suiciders/pkers splash on you more often due to your magic level giving you magic defense. This is because suiciders are a thing so you need higher HP and higher defense. If you plan on being a skiller/merchant, you will want to protect HP and Defense OR HP and Magic. Depending on what you plan on doing in DeadMan Mode will determine which stats you protect. You get to protect 3 Non-Combat and 2 Combat Stats. A lost of people have messaged me asking how to train Smithing or how to make money in DeadMan Mode- So here it is. The second time was a couple days ago for 36M. I have died TWO times so far in this game mode, the first time due to a glitch which was on the 4th day of DeadMan Mode and I lose 24M. So, for those of you that don't know, I am Rank 2 in Smithing on DeadMan Mode.
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